Forged in 2019 when the companies first collaborated on FUBAR as an exploratory project testing narrative driven mobile idle games, the partnership extends the official relationship with a multi-year agreement between the two companies.
All three games will be developed in-house by Kano and leverage ESG’s proven IdleKit technology. Kano will be targeting themes and genres not yet seen in the idle category with the first game expected to launch in Q2 2021 and others to follow shortly thereafter.
IdleKit is ESG’s core software technology. This internally developed proprietary game framework for building narrative driven idle games allows for a material decrease in the typical build to launch timeline for mobile games developed on the platform. This platform is not only utilized by ESG, but is also open to third party developers on a partnership basis.
“I am extremely proud of the ESG team,” said Darcy Taylor, Chief Executive Officer of LEAF. “This agreement builds on the already successful relationship with Kano and continues to expand the IdleKit technology platform across new game titles. We look forward to seeing the launch of these games and the continued momentum of ESG’s IdleKit technology platform.”
Headquartered in Victoria, Kano has been a profitable, self-funded indie game studio for over a decade. Focused on building meaningful connections through lasting social games, Kano has reached over 30 million players with its portfolio of free-to-play games including Mob Wars, Viking Clan, Zombie Slayer, and FUBAR: Just Give’r.
LEAF Mobile (TSX: LEAF) is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty.